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Sunday 29 July 2012

Syndicate review and more!

Hello everybody! Enjoying your weekend? Well hopefully it's about to get better, but enough small talk! Tonight I bring you a review of EA's Syndicate, so let's get to it! BTW if you noticed the lack of a couple of posts or posts that just suddenly disappeared it's because I removed them. It's part of my bringing-you-the-best philosophy and I didn't think they cut it.  
 
For those of you that don't know, Syndicate is a not-too-old FPS with a near-futuristic flare. Firstly, one thing to bare in mind...In 2017 the largest corporate merger in history occurs creating EuroCorp. As is characteristic of situations like these, the rest of the world's large corporations feared EuroCorp's influence and combined into their own mega corporations. Thus, Syndicates are born. 

In 2025 EuroCorp releases the DART chip, a neural implant that allows the user to directly connect to the Internet and other electronic devices -  a system that EuroCorp calls the Dataverse. Because of this new-found power the world's governments collapse and Syndicates start to take over countries. Half of the world's population reject the chip and become socially lost. Corporate espionage ensues. Now rampant, Syndicates start to invest in "Agents" (Bio-engineered soldiers that protect their Syndicate's interest). 

In the year 2069 (this is where the story begins) you take the role of Miles Kilo, EuroCorp's newest Agent.
EuroCorp implants their latest DART 6 chip into him and sends him on his way to do their bidding. 

Let's start off with the storyline. 

WARNING: This may contain spoilers.

Story

Do not think that this is going to be a Bioware tear-jerker, because it's not. Syndicate has quite a thrilling start with you being thrown immediately into the action. The story then continues with you carrying out all of EuroCorp's dirty work, mainly against other Syndicates. The story of Syndicate is fairly entertaining but (in my opinion) leaves a lot to be desired.  The ending left a bit of a poor taste in my mouth, but it is far from the worst I have seen.
7 out of 10



GFX


Syndicate had a lot of nice visual effects as can be expected from a AAA game. There was a nice contrast between the dark, dusty tunnels of the downtown cities, and the light, sophisticated environments of the rich suburbs. Syndicate can be easily played on a medium-end PC whilst still producing effects that will have you saying "OOOOH".
8 out of 10





Gameplay


Syndicate is your run-of-the-mill shoot, beat and kill FPS. Its gameplay seemed oddly familiar reminding me a lot of Deus Ex: HR. While it didn't display much innovation or redefine the genre it was still a lot of fun to play. 
7 out of 10




User-friendliness


The menu's in Syndicate were easy to navigate and user friendly. The loading screens didn't take long to get you in game and - in my play through - I could not find one glitch to speak of. Something that did start to annoy me after awhile was the chromatic aberration. I know it plays in well with the whole theme of the game and it does look cool the first few times that you enter, it eventually starts to irritate your eyes and make you wish you could auto-adjust the screen. 
9 out of 10



Misc.

As far as the miscellaneous aspects of the game go, there isn't too much to talk about. It does have a four-player co-op mode that I haven't had the pleasure of trying but, from what I've seen, looks pretty decent. If you enjoyed the SP you should definitely try the MP since it is the same agent-type gameplay just with another three people. 
8 out of 10





The verdict
Syndicate is a FPS that doesn't reinvent the genre or bring a story that will drive you to tears, but it does have nice GFX and fun, glitch-free gameplay. If you have the opportunity you should definitely play this game. Don't expect your mind to be blown, but do expect to be intrigued.  
78%             


Like always feel free to comment or send me an email at TheStrangerHazardous@gmail.com
Enjoy the rest of your weekend guys.
TheStranger out.

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